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For example, for the bet on the number five to win, the shooter must roll 5 fives before a seven. For totals of 8 to 12, the player must roll the total 14 less whatever the total is. For example, on a total of 11, the player must roll an eleven 14-11=3 times before a seven. The following is what each specific bet pays: 2: 40 for 1; 3: 50 for 1.

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Triple Red Hot 777 Slot Review

What do the most traditional and vintage slot machines look like? In an age where slots have become bigger, louder and more layered with interactive gameplay during bonus rounds, it’s challenging to think of where the old-fashion slot machines fit. Have all the features of a three-reel slot completely been replaced by digital, five-reel, four-row behemoths?

Absolutely not, says IGT. The company flies in the face of other larger games to create the slot machine Triple Red Hot 777. This game is a three-wheel, single-row slot machine that blends the best of both old-school and modern casino worlds.

Triple Red Hot 777: Core Gameplay

IGT’s Red Hot 777 slots have beautiful and crisp graphics with enormous symbols and fonts. Nothing about this game is too small to see. The colors are vibrant and energetic without blinding the viewer.

The jazzy background music is pleasant enough without overwhelming the player with noise. The sound effects work together with the music to avoid creating a mess of noise. Triple Red Hot 777 is modern in the sense that it is refined, sharp and clear.

All that comes at a high price, however. The minimum bet for the game is $25 for one line. A minimum bet for five lines totals $125. Maximum bets top out at $1,000 for five lines at $200 each. And daredevil gamblers can choose to go all in with a $1,000 bet for one line.

The average rate of return ranges from 92.01 percent to 96.13 percent with long-term play. These can be very intimidating numbers for players used to penny or dollar slots. The game expects gamblers to know what they’re betting and what to expect in return.

That said, the earnings can be very rewarding. The game doesn’t settle for small dollar prizes. There are frequent Triple Red Hot 3x symbols that serve as both wild symbols and multipliers. Each Triple Red Hot 3x symbol that creates a line win will triple the payout. Added up, the multipliers can reach up to nine times the payout.

With the wild multiplier, the winnings can also hit the hundreds or thousands. This is good news, as players with excellent luck can quickly turn a $1,000 balance into a $3,000 bank.

Compare Game Features – Paylines – RTP

Game specs for IGT Triple Red Hot 777 slot game
SoftwareBally
Type of SlotVideo Slot
Paylines3
Reels5
Min. Bet$25
Max. Bet$1,000
Max. RTP92.01% to 96.13%
Max. Jackpot$9,999,999,999.00
FeaturesMultipliers, Wilds, Free Spins
Mobile AppYes

Bonus Round: Free Games

The biggest payouts come from the bonus round. Matching three, rainbow-colored bonus symbols in any location on the reels will trigger the bonus games. It’s here where players can see IGT’s efforts in blending modern bonus rounds with traditional simplicity.

The game keeps the reels unchanged save for a colorful, animated border of explosive flames. There’s no added complexity or distracting interactions to the slots. This makes the rules easy to follow.

Players earn seven free games to play with at the same line bet as the regular rounds. If players match three more bonus symbols during the free games, they will earn an additional seven free games. The maximum number of free games that can be earned is 700.

A Spitfire Multiplier enhances the free games to differentiate them from the regular reels. Each spin triggers a multiplier that ranges between 2x to 7x the line bet. The multipliers are randomized and don’t require any quirky play from the player.

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These bonuses can also greatly increase a small win amount by pushing it into the thousands. Most players might notice they can make up for any losses by getting a single match during the free games. The earnings are simply that good.

Bringing the Old-School Heat

Triple Red Hot 777 slots bring the heat with refreshing, old-fashion simplicity that blends crisp and engaging modern qualities into one slot machine.

IGT avoids turning the free Triple Red Hot 777 into another busy slot by keeping the reels to three while also keeping it engaging with numerous multipliers. The bonus round only adds free spins and a randomized Spitfire Multiplier feature that effortlessly builds big rewards without overcomplicating the game.

Casino gamers who are used to penny and dollar slots may find the high minimum bet frightening to attempt. Although players can easily recover their balance with a few wins with the multiplier, they can just as easily lose their wallets with a few dull spins. But bold and adrenaline-seeking gamblers who challenge their luck can find themselves winning big with Triple Red Hot 777.

  • Appendices
  • Craps Analysis
  • Miscellaneous

Fire Bet

The Fire Bet pays based on how many unique points a shooter can make before sevening out. Please see my page on the Fire Bet for the rules rules and analysis.

Different Doubles

The Different Doubles pays based on the number of distinct doubles the shooter rolls before a seven. Please see my page on the Different Doubles for the rules rules and analysis.

Ride the Line

Details about this side bet can be found in my Ride the Line page.

Muggsy's Corner

This is a simple side bet that wins if the come out roll is a seven or a 'point-7' (point established and seven on the next roll). For the full rules and analysis, please see my page on Muggsy's Corner.

Hard Rockin' Dice

This set of three side bets, originally called the Hot Hand, can be found at the Hard Rock Cincinnati. They if various sets of totals are rolled before a seven. Please see my page on Hard Rockin' Dice for more information.

Low Dice, High Dice

This pair of bets are based on the total of the dice in one throw. The 'Low Dice' bet pays 1 to 1 on totals of 3 to 6 and 5 to 1 on a total of 2. The 'High Dice' pays 1 to 1 on totals of 8 to 11 and 5 to 1 on a total of 12. The following return table on the Low Dice bet shows the house edge is 5.56%. The High Dice bet is the opposite so has the same house edge.

Low Bet

TotalCombinationsProbabilityPaysReturn
210.02777850.138889
3 to 6140.38888910.388889
7 to 12210.583333-1-0.583333
Total361-0.055556

Card Craps

Poker

In some jurisdictions, namely California, dice alone may not determine the outcome of a bet. In the game of 'Card Craps' 24-card decks are used each consisting of ranks ace to six in all four suits. Two cards are drawn to simulate the roll of the dice. If the suits are different the 'roll' stands. If the suits are the same, then the roll is ignored for all craps bets. The odds on all craps bets are the same as if dice were used.

However, there is an extra bet called the 'No Call.' This bet pays 3 to 1 if the two cards are suited, otherwise it loses. The house edge depends on the number of 24-card decks used as shown below.

Card Craps - No Call Bet

DecksProbabilityHouse Edge
10.21739113.0435%
20.2340436.383%
30.2394374.2254%
40.2421053.1579%
50.2436972.521%
60.2447552.0979%
70.2455091.7964%
80.2460731.5707%
90.2465121.3953%
100.2468621.2552%
110.2471481.1407%
120.2473871.0453%
130.2475880.9646%
140.2477610.8955%
150.2479110.8357%
160.2480420.7833%

Midway Bet

The Showboat in Atlantic City I'm told has a Midway bet in the normal location of the Big 6 and Big 8 on a total of 6 to 8 in the next roll. A hard 6 or 8 pay 2 to 1, and all other totals of 6 to 8 pay 1 to 1. The following table shows the house edge is 5.56%.

Midway Bet

TotalCombinationsProbabilityPaysReturn
Hard 6,820.05555620.111111
Soft 6,880.22222210.222222
760.16666710.166667
All other200.555556-1-0.555556
Total361-0.055556

Bonus Craps (Small, Tall, & All)

Bonus Craps is a set of three side bets, the Small, Tall, and All. For all the details, please visit my Bonus Craps page.

Four Rolls no Seven

I hear that Sam's Town in both Las Vegas and Shreveport offer this bet. The bet wins if the shooter can go four throws without rolling a seven. A win pays 1 to 1. The odds are as follows.

Four Rolls no Seven

EventPaysProbabilityReturn
Win10.4822530.482253
Loss-10.517747-0.517747
Total1-0.035494

Golden Dice Challenge

The 'Golden Dice Challenge' is a craps side bet found at the MGM Grand in Detroit. The bet pays according to the number of pass line wins the player has before a seven-out. For purposes of the side bet, a win may be made either by rolling a 7 or 11 on the come out roll, or making a point. Rolling a 2, 3, or 12 on the come out roll does not affect the bet. There is a maximum win of $5,000.

The following return table shows the pays, probabilities, and return from each event, based on a $1 bet.

Golden Dice Challenge Return Table for $1 Bet

EventPaysProbabilityReturn
20 or more5000 to 10.0000080.037819
17 to 192000 to 10.0000370.07358
15 to 161000 to 10.00010.099877
13 to 14100 to 10.0003250.032478
11 to 1250 to 10.0010560.052806
9 to 1025 to 10.0034340.085858
7 to 810 to 10.0111680.111678
5 to 65 to 10.0363160.181578
0 to 4Loss0.947557-0.947557
Total1-0.271883

Assuming the maximum win is $5000 the following is the house edge for various bet amounts.

Golden Dice Challenge House Edge by Amout Bet

BetHouse Edge
$10049.22%
$5046.87%
$2545.43%
$1041.10%
$533.89%
$432.78%
$330.94%
$229.08%
$127.19%

7 Point 7

7 Point 7 is a craps side bet, which debuted at the Orleans casino in Las Vegas, in late 2008. I have also seen it at the Hard Rock in Macau under the name 'Double Trip Seven.' The bet wins if the player gets a seven on the come out roll, or the dreaded 'point 7,' where the player sevens out on his second roll. The following table shows a house edge of 5.56%.

7 Point 7 Return Table

EventPaysProbabilityReturn
7 on come out roll20.1666670.333333
Point 730.1111110.333333
Loser-10.722222-0.722222
Total1-0.055556

Sharp Shooter

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The 'Sharp Shooter' is a side bet in craps spotted at the Hooters casino in Las Vegas in March, 2009. I hear it was removed in 2014.

The bet is made when a new shooter takes the dice, and pays according to how many times he makes a point. The following table shows what each number of points made pays and the probability. Pays have been converted to a 'to one' basis, to be consistent with the rest of this page. The lower right cell shows a house edge of 21.87%.

Sharp Shooter — Return Table

EventPaysProbabilityReturn
10 or more2990.0001220.03644
91990.0001780.035474
8990.0004390.043461
7490.0010810.052975
6290.0026620.077212
5190.0065570.12458
490.0161480.145328
350.0397660.198831
2 or less-10.933047-0.933047
Total1-0.218744
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Double Trip Seven

I noticed this bet at the City of Dreams in Macau in August 2009. It is the same thing as the7 Point 7 bet aleady described.

Point Seven

I saw this side bet at the 2009 Global Gaming Expo, and in June 2010 at the Las Vegas Hilton. It is licensed by Casino Gaming LLC. It is a side wager made on the come out roll. If the player rolls a point, and then a seven on the second roll, the bet pays 7 to 1. All other outcomes lose. The following table shows the house edge is 11.11%.

Point Seven

EventPaysProbabilityReturn
Win70.1111110.777778
Loss-10.888889-0.888889
Total1-0.111111

Replay

Replay is a craps side bet I spotted at the Boulder Station on September 16, 2010. It pays if the shooter makes the same point at least 3 times before sevening out. For my full analysis, please see my page on the Replay side bet.

Twice as Nice

Twice as Nice is a side bet that has been seen at an unknown casino in Biloxi. It wins if the shooter throws any specific pair, including a total of 2 and 12, twice before a seven. For example, rolling a hard 10 twice before a 7. Wins pay 6 to 1. The following table shows a house edge of 29.40%.

Twice as Nice

EventPaysProbabilityReturn
Win60.1008630.605178
Loss-10.899137-0.899137
Total1-0.293959

A win of 7 to 1 would have a house edge of 19.31%, and 8 to 1 would be 9.22%.

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Pete and Repeat

Pete and Repeat has also been seen at the same mystery casino in Biloxi. It wins if any total is rolled twice before a 7. Wins pay even money. The following table shows a house edge of 5.79%.

Pete and Repeat

EventPaysProbabilityReturn
Win10.4710660.471066
Loss-10.528934-0.528934
Total1-0.057868

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Double D

In April 2012 I heard this side bet was being offered at the Harrington Raceway casino in Harrington, Delaware. It pays if the shooter makes at least four unique doubles before he sevens out. Come out rolls do not count. The following table shows all the possible outcomes, what they pay (on a 'to one' basis), the probability, and return. The lower right cell shows a house edge of 14.71%.

Double D

Unique
Doubles
PaysProbabilityReturn
62500.0010830.270633
5500.0064940.324683
4100.0227280.227282
0 to 3-10.969696-0.969696
Total1.000000-0.147097

Broad Bar 12

In April 2012 I heard this side bet was being offered at the Harrington Raceway casino in Harrington, Delaware. It acts like a place bet, winning on any double except 6-6, and losing on seven. The following return table shows the a house edge of 1.52%, per bet resolved.

Broad Bar 12 — Not Counting Pushes

EventPaysCombinationsProbabilityReturn
Double, except 6-61.16666750.4545450.530303
Seven-160.545455-0.545455
Total111.000000-0.015152

Hot Roller

On December 27, 2013, a member of my Wizard of Vegas forum posted about seeing this side bet at the Dover Downs casino in Delaware. It pays based on how many 'completed points' the shooter gets before rolling a seven. The shooter completes a point when he rolls it in all possible ways. For example, to complete a point of eight the shooter would need to roll a 2+6, 3+5, and 4+4. Following are the complete rules.

  1. The bet may be made only on a come out roll.
  2. The bet will be resolved when the shooter rolls a seven.
  3. The bet pays according to how many 'completed points' the shooter achieves.
  4. To complete a point, the shooter must roll the given total all possible ways. The following list shows all the ways to roll each total.
    • 4: 1+3, 2+2
    • 5: 1+4, 2+3
    • 6: 1+5, 2+4, 3+3
    • 8: 2+6, 3+5, 4+4
    • 9: 3+6, 4+5
    • 10: 4+6, 5+5
  5. The player must complete at least two points to win. The following table shows how much each number of completed points pays.

Hot Roller Pay Table

Completed
Points
Pays
6200 to 1
550 to 1
420 to 1
310 to 1
25 to 1
0 or 1Loss

The following table shows the probability and contribution to the return for all possible outcomes. The lower right cell shows a house edge of 7.50%. There are certainly much worse things you could bet on in craps.

Hot Roller Return Table

Completed
Points
PaysProbabilityReturn
62000.0004120.082441
5500.0022190.110968
4200.0075280.150567
3100.0211930.211934
250.0562870.281435
0 or 1-10.912360-0.912360
Total1.000000-0.075013

My methodology was a random simulation of 28 billion resolved bets.

Repeater

Repeater is a set of craps side bets I noticed at the Suncoast casino in Las Vegas on April 6, 2015. The idea is that the player must roll a given number a specified number of times before a seven. For bets on 2 to 6, the player must roll that total the same number of times as the total itself. For example, for the bet on the number five to win, the shooter must roll 5 fives before a seven. For totals of 8 to 12, the player must roll the total 14 less whatever the total is. For example, on a total of 11, the player must roll an eleven 14-11=3 times before a seven.

The following is what each specific bet pays:
  • 2: 40 for 1
  • 3: 50 for 1
  • 4: 65 for 1
  • 5: 80 for 1
  • 6: 90 for 1
  • 8: 90 for 1
  • 9: 80 for 1
  • 10: 65 for 1
  • 11: 50 for 1
  • 12: 40 for 1

The following table shows the probability of winning and house edge of each bet.

Repeater — Suncoast Rules

BetPays
(for 1)
ProbabilityHouse
Edge
2400.0204080.183673
3500.0156250.218750
4650.0123460.197531
5800.0102400.180800
6900.0088200.206209
8900.0088200.206209
9800.0102400.180800
10650.0123460.197531
11500.0156250.218750
12400.0204080.183673

At Caesars Palace I noticed they added a 'Dealer Envy' win to the same Suncoast pay table above. The following table shows the return to the player, the dealer, and the total.

Repeater — Caesars Palace Dealer Envy Rules

Dice
Total
Number
Needed
Player
Win
Dealer
Envy
Player
Return
Dealer
Return
Total
Return
2240281.63%4.08%85.71%
3350378.13%4.69%82.81%
4465480.25%4.94%85.19%
5580581.92%5.12%87.04%
6690679.38%5.29%84.67%
8690679.38%5.29%84.67%
9580581.92%5.12%87.04%
10465480.25%4.94%85.19%
11350378.13%4.69%82.81%
12240281.63%4.08%85.71%

It should be noted that the player can achieve the same thing by parlaying place/buy bets. Here is the same chart for the better of place and buy bets. This assumes a buy bet on the 4 with commission on a win only (effective odds of 59 for 20), place bet on the 5 paying 7 to 5, and place bet on the 6 paying 7 to 6.

Place/Buy Parlay Strategy

BetPays
(for 1)
ProbabilityHouse
Edge
475.730.0123460.065018
579.630.0102400.184627
6103.460.0088200.087534

Note how the house edge is lower on the 4 and 6 making place/buy bets, but greater on the 5.

According to the patent application for the Repeater Bets there are some other variants, as follows:

  • Variant 1: Come out rolls don't count. In this version, the player can only lose on a 'seven out' but any numbers rolled on a come out roll don't help either. The patent application doesn't specifically say that other numbers on a come out roll don't help, but it is implied by saying that the casino may choose to let the player turn the repeater bets on and off on a come out roll. Why would any player turn them off if the player could only advance on a come out roll and not lose?
  • Variant 2: The player may also bet on a 8, 9, 10, 11, or 12. The win and number of rolls required are the same as the mirror image number below seven. For example, a player must roll 6 eights on the eight bet, which pays 90 for 1.
  • Variant 3: The player may also bet on a 8, 9, 10, 11, or 12. However, unlike variant 2, the player must still achieve the given number that many times to win. For example, for a bet on eight, the shooter must roll 8 eights before a seven to win. The odds under this variant are shown below.

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Repeater — 'Variant 3' rules

BetPays
(for 1)
ProbabilityHouse
Edge
2400.0204081632650.183673
3500.0156250000000.218750
4650.0123456790120.197531
5800.0102400000000.180800
6900.0088199051570.206209
84000.0018222944540.271082
92,5000.0002621440000.344640
1025,0000.0000169350880.576623
11100,0000.0000002384190.976158
1250,000,0000.0000000000720.996388

Under 7, Over 7

The over and under 7 are a pair of side bets I noticed at the New York, New York on January 6, 2017. You can find them where the Big 6 and 8 bets used to be. Both bets pay even money bets and win if the next roll is over/under a 7. So, a total of 7 causes both to lose. The probability of winning is 15/36=41.67% and the house edge is 16.67% (ouch!).

Hard Way Place Bets


.

On May 30, 2017 I noticed place bets on the hard ways on the craps tables at the Orleans casino in Las Vegas. These would win if the specified hard way, for example 5-5, where rolled before a total of seven. Each bet pays 5 to 1.

The following return table shows a house edge of 14.29%, ignoring rolls that neither win nor lose.

Hard Way Place Bets

BetPaysCombinationsProbabilityReturn
Win510.1428570.714286
Loss-160.857143-0.857143
Total71.000000-0.142857

Internal Links

  • How the house edge for each bet is derived, in brief.
  • The house edge of all the major bets on both a per-bet made and per-roll basis
  • Dice Control Experiments. The results of two experiments on skillful dice throwing.
  • Dice Control Advantage. The player advantage, assuming he can influence the dice.
  • Craps variants. Alternative rules and bets such as the Fire Bet, Crapless Craps, and Card Craps.
  • California craps. How craps is played in California using playing cards.
  • Play Craps. Craps game using cards at the Viejas casino in San Diego.
  • Number of Rolls Table. Probability of a shooter lasting 1 to 200 rolls before a seven-out.
  • Ask the Wizard. See craps questions I've answered about:
  • Simple Craps game. My simple Java craps game.

External Links

  • Las Vegas craps survey — The max odds bet allowed at each casino.

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Hot Roll Video Poker Apps

Written by: Michael Shackleford